Ultrakill Build 14344626 | ORIGINAL |
Build 14344626 corresponds to , released on May 13, 2024. This was a hotfix update primarily focused on bug fixes and quality-of-life adjustments following the major "Full Arsenal" update. Key Fixes and Adjustments Speedometer Enhancements
Silence returned to the hall, save for the rhythmic thrum of V1's cooling fans. The HUD updated: STYLE: SSS - SUPREME TIME: 0:42.12 KILLS: 45 RANK: P
. This update focused on critical bug fixes following the major "Full Arsenal" update, specifically addressing physics glitches and weapon inconsistencies. Patch 15d (Build 14344626) Highlights Speedometer Improvements ULTRAKILL Build 14344626
Weapons & HUD: Corrected bugs with the SRS Cannon (Dual Wield glitch), Sawed-On Shotgun effects, and fixed the Speedometer/Classic HUD interaction.
Combat & Enemies: Fixed Malicious Faces not taking impact damage from explosions when vulnerable to gasoline. Weapon Mechanics: Build 14344626 corresponds to , released on May 13, 2024
The Execution: A flick of the Marksman revolver. The bullet struck the gold mid-spin, split, and shattered the skulls of two Soldiers before they could pull their triggers.
ULTRAKILL is a retro-style FPS game developed by New Blood Interactive, the same creators behind other notable titles such as Dusk and Prodeus. The game is heavily influenced by 90s and early 2000s FPS games, such as Quake and Unreal Tournament, but with a modern twist. ULTRAKILL boasts a unique art style, combining neon-lit environments with a gritty, cyberpunk aesthetic. The HUD updated: STYLE : SSS - SUPREME TIME : 0:42
: Fixed a bug where it would fire an absurd number of simultaneous cannonballs when using a Dual Wield powerup. Sawed-On Shotgun
Speedometer: Added new horizontal/vertical-only layout options.




