Cubebrush Art School Term 2 By Marc Brunet New [better] -
The ART School for Digital Artists Term 2, created by industry veteran Marc Brunet, is a foundational digital art module available through Cubebrush. As of March 2026, the course has been updated with new accessibility features, including Spanish and French subtitles. It serves as a self-paced "spiritual equivalent" to a college-level fine arts curriculum, focusing on construction, digital tools, and the beginning of human anatomy. Core Curriculum Overview
Cubebrush Term 1 vs. Term 2: Which one do you need?
This is the most common question regarding the "new" Term 2. You cannot skip Term 1. cubebrush art school term 2 by marc brunet new
- How to place a character in a scene, not floating in front of one.
- Simple environment painting tricks for depth.
Module 6: Portrait Drawing
Have you taken Term 1 or 2? Let me know in the comments. The ART School for Digital Artists Term 2
Rendering Like a Pro
The program is structured as a self-paced "digital bachelor's degree" designed by Marc Brunet, a veteran artist with over 15 years of experience at Blizzard Entertainment. Recent updates to the curriculum include: How to place a character in a scene,
Term 1 focused on the absolute fundamentals: Perspective, Line Art, Basic Anatomy, Shading, and Color Theory. It was designed to get you from "zero to hero" regarding drawing skills.
