Toon Boom - Harmony Library

Feature Name: "Harmony Hub"

The Toon Boom Harmony library offers a range of features that make it a powerful tool for developers, including:

Asset Management: You can import and store a wide variety of external files, including 3D models, sound files, and bitmap images, making them easily accessible for drag-and-drop use. toon boom harmony library

The Four Main Panels

  1. The Folder Tree (Left Panel): This displays your directory structure. You can browse "Local" folders or connected "Database" servers. Right-click here to create new root folders for specific projects (e.g., "Season_02_Backgrounds," "Prop_Cars").
  2. The Content Panel (Center/Right): This shows thumbnails of the selected folder's contents. Harmony generates live previews. For animated symbols, you will actually see a looping thumbnail of the animation.
  3. The Preview Window (Optional pop-out): Displays a larger view of the selected asset. Essential for checking rigs before importing.
  4. The Import/Export Controls (Toolbar): Buttons for importing media, exporting selections, and refreshing the view.

3. Live Linking (The Game Changer)

When you import a template from the Library using "Reference" mode, it remains linked to the source. If you update the master character rig in the Library, every scene using that character asks if you want to update automatically. Try doing that with copy-paste.

Key Features of the Toon Boom Harmony Library Feature Name: "Harmony Hub" The Toon Boom Harmony

Importing from the Library (Retrieving Assets)

Now you are on Scene 37, needing that clock.

2. Symbol Technology (The Game Changer)

This is Harmony’s secret weapon. If you draw a coin, save it as a Symbol in the Library, and place it 100 times across your scene, you can later edit the original symbol in the Library. Harmony will automatically update all 100 instances. For TV series with recurring backgrounds or logos, this saves hours of manual corrections. The Folder Tree (Left Panel): This displays your

: Local to a specific project and used to encapsulate animation within a single "container". Drawing Substitution