Show Focus Points

2019 update released! Check out download page for details
Show Focus Points is a plugin for Adobe Lightroom. It shows you which focus points were selected by your camera when the photo was taken.

App

Key features

Show Focus Points is a plugin for Adobe Lightroom which shows you which of your camera's focus points were used when you took a picture.

  • Works with images made by any Canon EOS or Nikon DSLR camera (and now some Sony)

    For a full list of cameras, check out the F.A.Q. teamplayer 2010 new

  • Works on Mac OS X and on Windows

  • Shows all focus metadata

    Besides showing the position of the focus points used, provides all available info such as focus distance, focus mode etc. Also supports images cropped or rotated in Lightroom. To provide a proper "write-up" for a team

  • Works in Lightroom 5 and above

    Works with all current Lightroom versions Pro tip: Select SQL Server even for single users

  • Easy-to-use interface

    Use the photostrip to switch from one image to another

Screenshots

Below find some screenshots of the plugin in action.
Click on the images to enlarge them.

  • Screenshot1
  • Screenshot2
  • Screenshot3
  • Screenshot4
  • Screenshot5
  • Screenshot6

Download

System requirements: Works in all Lightroom versions (CC, Classic) above 5 and currently only supports Canon and Nikon DSLR (and some Sony).

Download Mac-only version (6.6 MB)

Download Windows-only version (14 MB)

Download version containing both Mac+Windows versions (20 MB)

Donate with PayPal: teamplayer 2010 new


Current version: V1.03, last changes:
V1.03 (Dec. 2019)
- Adds macOS Catalina (10.15) support
- Adds support for Nikon D7500, D3400, D3500, D5, D850. More cameras coming soon
- Fixes issue with wrongly scaled display on large monitors on Windows

Teamplayer 2010 New May 2026

To provide a proper "write-up" for a team player, particularly following 2010 management standards like those established in

Prerequisites:

was a pioneer. Before cloud-based real-time editing became the standard, this tool solved a physical bottleneck: the "one mouse, one computer" limitation. It enabled teams to plug in multiple USB input devices, giving each person their own on-screen cursor to co-create in real-time. What Made It "New" in 2010?

To provide a proper "write-up" for a team player, particularly following 2010 management standards like those established in

Prerequisites:

was a pioneer. Before cloud-based real-time editing became the standard, this tool solved a physical bottleneck: the "one mouse, one computer" limitation. It enabled teams to plug in multiple USB input devices, giving each person their own on-screen cursor to co-create in real-time. What Made It "New" in 2010?

Feedback

Feedback can be sent to or via the feedback form below. -Chris Reimold, author

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