Said the Gramophone - image by Danny Zabbal

The School of Motion: Elevating Illustration for Motion

Projects: You’ll tackle 13 real-world projects based on mock client briefs, totaling over 21 hours of training. Why This Course Changes the Game

In the fast-paced world of motion design, we often get caught up in keyframes, easing curves, and technical plugins. But at its heart, great motion starts with great design. If you've ever found yourself stuck searching for the perfect stock asset or wishing you could just draw exactly what you’re imagining, School of Motion's Illustration for Motion is the bridge you’ve been looking for.

Content: 21+ hours of video training covering 13 real-world projects.

  1. Live Critiques: Students participate in live critiques, where they receive feedback on their work from instructors and peers.
  2. Project-Based Learning: Students work on real-world projects, applying their skills to practical problems and scenarios.
  3. Software Training: Students learn industry-standard software, including Adobe Creative Cloud applications such as Photoshop, Illustrator, and After Effects.

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