, FilteringEnabled (FE) is the security system that prevents changes made by a player on their own computer (the Client) from automatically affecting the game for everyone else (the Server).
5.2 Admin GUI (Kick/Mute players)
- Client GUI sends target username + action.
- Server checks if executor has permission (rank, group role).
- Server executes
player:Kick(reason).
FilteringEnabled (FE): A security feature that creates a barrier between the Client (the player's computer) and the Server (Roblox's computers). Without FE, a player could delete the game's floor or kill everyone instantly. With FE, those changes only happen on their screen.
purchaseRemote.OnServerEvent:Connect(function(player, itemId) local config = require(game.ServerStorage.ShopConfig) local item = config[itemId] if item and player.leaderstats.Gems.Value >= item.cost then player.leaderstats.Gems.Value -= item.cost -- Give item effect if itemId == "health_potion" then player.Character.Humanoid.Health = math.min( player.Character.Humanoid.MaxHealth, player.Character.Humanoid.Health + 50 ) end end end)
In the context of Roblox, an FE (Filtering Enabled) GUI Script refers to a graphical user interface designed to work within the game's mandatory security architecture, which prevents client-side changes from replicating to the server and other players.