Technical Assessment: ReShade RTGI 0.361

Subject: Pascal Gilcher’s Ray Traced Global Illumination (RTGI) Shader
Version: 0.361 (Universal Legacy/Final Branch)
Category: Post-Processing Injection / Real-Time Ray Tracing

What it is: RTGI (Ray-Traced Global Illumination) is a ReShade shader preset that simulates global illumination and ambient lighting effects using screen-space ray-traced techniques inside ReShade. "0361" appears to be a specific build/version/variation of an RTGI preset or shader pack.

Step 4: Configuration Check the box next to RTGI.fx. You will immediately see a huge performance drop (20-40 FPS). Open the RTGI dropdown and start with these recommended settings for 0.361:

Final Verdict:

Step 2: Obtain the RTGI 0.361 Files You need two specific files:

(Marty McFly), relies on access to your game's depth information to simulate ray-traced lighting effects. marty's mods Key Components for Proper Installation

in the preprocessor definitions to ensure the lighting doesn't cut off too abruptly. RESHADE_DEPTH_INPUT_IS_INVERTED