Pes 6 Preset Face List !!top!! May 2026
PES 6 remains a legendary title in the football gaming world, largely due to its incredible modding community. Even years after its release, players are still hunting for the perfect "PES 6 preset face list" to ensure their classic rosters look as realistic as possible. While modern games rely on high-definition scans, PES 6 used a clever system of preset face parts that, when combined correctly, could recreate almost any world-class player with surprising accuracy.
Are you using the original game or a specific mod (like Firebird or Shollym)? Are you editing on PC, PS2, or PSP? pes 6 preset face list
To make the most of your editing, you should look for comprehensive spreadsheets often shared in Evo-Web forums or PES Retro communities. These lists typically map the Face ID number to the player's name. When you use an external editor like PES Editor or the in-game "Edit Mode," entering these specific preset numbers instantly replaces a generic "blob" face with a recognizable superstar. This is particularly useful for fixing players who were licensed but somehow ended up with "fakes" due to late-season transfer updates. PES 6 remains a legendary title in the
2. The "Classic" PES 6 Face List (Original Game)
If you are playing the original, unmodified PC, PS2, or Xbox 360 version, the list of players with real faces is limited. Create accurate retro teams: You want Zidane to
If you want to replace the permanent "preset" faces stored in the game's 0_text.afs file: Open Game Graphic Studio (GGS). Open the 0_text.afs file from your dat folder.
- Create accurate retro teams: You want Zidane to look like Zidane, not a generic bald man.
- Avoid duplicates: Giving two different players the same preset face looks odd.
- Discover hidden faces: Konami included faces for players who were not superstars in 2006, like Park Ji-sung or Eidur Gudjohnsen. These are "hidden gems" for patch makers.
- Assign faces to classic players: Many classic players (Cruyff, Maradona) do not have presets, but modders often map them to generic presets that look close (e.g., using Pires’ face for a classic winger).