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not just for filler, but as core components of mainstream series infrastructure. 3. Immersive and Participatory Media Educational Potential : Conversely, media can serve as
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Generative Worlds: AI tools now enable users to create entire digital environments—landscapes and ecosystems—through simple text prompts, blurring the line between consumer and creator. 2. The Creator Economy and "Authenticity First"
The Rise of Digital Entertainment
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