Death Stranding Directors Cut Update V1 004tenoke [repack]
The Courier’s Evolution: Re-Evaluating Isolation in Death Stranding Director’s Cut (v1.004)
5) Bug fixes of note
- Fixed: save file corruption when quitting during certain cutscenes.
- Fixed: invisible ladder/bridge collision that clipped players.
- Fixed: missing audio in epilogue cinematics.
- Fixed: some trophies/achievements not unlocking on completion of specific tasks.
- Fixed: HUD misalignment at certain resolutions or ultrawide aspect ratios.
- Cleaner HUD indicators for cargo strain and path integrity.
- Expanded item tooltip info: explicit power cost/time-to-failure numbers for certain equipment.
suggest the patch may have also fixed a bug where player-built structures or cargo were losing their account associations and showing up as "Unknown". "TENOKE" Release Context death stranding directors cut update v1 004tenoke
DualSense Controller Fix: Resolved a specific issue where the right side of the touchpad on DualSense and DualSense Edge controllers failed to function correctly while using the Order screen. Technical Context and Player Impact Fixed: save file corruption when quitting during certain
For v1.004, the Tenoke release included: Cleaner HUD indicators for cargo strain and path integrity
- Updated
ds.exe (build ID 14876649).
- Newer
steam_api64.cdx (custom Tenoke DRM bypass).
- Modified
data_001.psarc and data_002.psarc archives (containing the fixed map and physics data).
- A
Tenoke.ini file where users can change their language, save path, and offline name.
- Installation: Ensure you apply the update files to the root directory of your existing installation.
- Compatibility: This update is backward compatible with saves from previous versions (v1.003 and prior), so you won't lose your progress with Sam, BB, or your extensive network of ziplines.
- File Size: The patch is relatively lightweight, clocking in at just a few hundred megabytes, focusing on code optimization rather than asset replacement.